We started out with a character evaluation of whom may carry what. The harsh reality settles in that we have been spoiled and need to shed some weight.
A local shop owner give us an evaluation of some of the items we acquired on our last outing. We find out that the bracers found at the owl site are able to protect themselves as if they had stout armor and a shield. The Gauntlets give a bonus skill to climbing and swimming. The pair of rings definitely have some sort of connection to one another, though it’s unclear what the connection is. None of these items seem to be evil in nature. The gold band will provide the wearer with a gentle fall(feather fall?), if they we’re to find themselves trippin’ of a cliff or some shit.
Now that we are laxin’ in town, Sidhardda is going to study up on some spells, Shade The Operator of Smooth is going to spend some time with nature away from the town. There’s a lot of interest around experimenting with these new magic items, feel out what they can do. The idea is that we are going to try and tie up loose ends and head out to the Haunted Halls in 4 days.
Dawnbringer Blevat, Nekron and Piccolo Feet head off into the wilderness to spar and experiment with these new magical items. Before we head out, Ironvein the Bladesinger wants to try out the two rings while under the supervision of someone whom can deal with magic. Sidhardda and Ironvein the Bladesinger are going to put on the rings and see what sort of power they possess. After some testing, we figure out that these rings transmit the thoughts between the two wearers, whether they’re able to deal in magic or not. Not all thoughts are transmitted, just the ones directed at the other wearer. We decide that Ironvein the Bladesinger and Piccolo Feet will wear the twin (mind speak) rings.Sidhardda, Piccolo Feet, Dawnbringer Blevat and Shade The Operator of Smooth are going to commission a contractor to begin repairs on the keep for 520 gold pieces. We have confirmed that there is no more community money. All monies acquired from past adventures are now divided. Ironvein the Bladesinger has decide to join Sidhardda in her studies.
Dawnbringer Blevat, trying out the bracers, discovers that they don’t help your armor class. Nekron takes of his armor, and discovers that he still maintains an Armor class of 5. While Piccolo Feet started to test out the Gauntlets, they seem to shrink to a perfect fit. While testing them in a local watering hole, they seems to get a speed of 18 above water, and 15 below water. Climbing for thieves get 99% chance of success, but none thieves get a 95% chance of success. While Dawnbringer Blevat falls off a roof while wearing the gold band, his fall is slowed to 2 feet per second five feet before hitting the ground.
We’ve reached out to Reife to join us in assisting us on our journey to the Halls, watching our horses and what not. Dunman Kiriag.. (whoa, Scott just spilt sum cider….new guy)…. got in touch with Reife and he’s down, he’ll provide his own transportation.
We are about to head out. The journey is expected to take 3 days out, 3 days back.
We head out the North side of town, and meet up with Reife, completely decked out. He says ," Oh, you guys." Looks like he talks. No need for chalkboards anymore. Shade The Operator of Smooth walks out to the woods with a wolf that he can communicate with, and a name for the wolf is forced out of Shade. Shade translates the name to Silvervein. Ironvein the Bladesinger feels a connection and welcomes him. Silvervein welcomes her right back (bow chicka wow wow).In regards to approaching the Haunted Halls, Reife feels that we are making a mistake, but if we got the gold, he’s got the time. He says,“I’ve dropped people off, but have never had to pick them up.” Half up front is requested, and Dawnbringer Blevat provides.
The Haunted Halls was a keep for a bandit lord for his treasures until someone tried to take it from him, then there was massive blood shed. Probable Zhentrium activity at the Halls.
Not much activity on our first day of travels. We settle in for the evening.
The wolf has awaken Shade The Operator of Smooth. He communicates to him that there’s someone prowling around the horses. The wolf believes that the person prowling could be friendly and not a threat. Shade The Operator of Smooth awakes the camp. Out of the woods, along side of the wolf steps a half elf. He appears very earthly. Everything he has is all hand crafted, no flashy items. He’s very good looking, almost feminine. It seems he’s also on a quest to the Haunted Halls. What draws him to our camp is our handling of the horse. He would like to see our horses released.
Shade The Operator of Smooth wants to know why he’d approach the Haunted Halls alone. His name is Katahdin Giolla Dhe (KDG). He is a Druid, and he’s from the woods of Cormanthur, serving a god named Sulvanus. Apparently, Lathander and Sulvanus are in good standing with each other, which is comforting to Dawnbringer Blevat. He travels to the Haunted Halls in search for an individual. Katahdin Giolla Dhe and Shade The Operator of Smooth are working out the troubles with the horses and being tied up and what not. Sidhardda fills him in on the Zhentrium Network and why we are heading to the Halls. Everyone introduces themselves to Katahdin Giolla Dhe. He would like to join us on our journey to the halls. He’s willing to make an exception about the horses, as long as it’s for a good cause.
As they are conversing, Ironvien pulls her sword and recommends that everyone do the same. Seems like a threat is approaching. At the same time, the fire erupts in a supernova fashion. Blevat and Katahdin are temporarily blinded. Arrows begin flying into the camp site but no one seems to be hit by them. Magic missiles fly in and hit Reife, Shade, and Sid.
We see two guys storming our camp, and one of them attacks Shade, taking 8 points damage. Nekron fights back against them and attacks one taking 11 points damage, severely wounding him. Katahdin begins a spell chant to cast “Dust Devil”. Blevat begins a spell “Chant” to cast went his vision returns. Ironvein takes a shot at one with a long sword and rolls a Twenty, delivering 8 points of damage, making her victim bloodied. Piccolo pulls out a short bow and takes a shot at an enemy that appears to be flanking the group, but misses. Sid rises and moves to Blevat, beginning a Shield spell. A magic missile shoots out from the darkness, but collides against Sid’s shield and fizzles out. The wolf attacks one of the villains, but is unsuccessful in getting any damage. Piccolo shoots some arrows at the attacker, but misses again. Nekron Swings his axe down at the same attacker, and cuts the guys leg off, bleeding him out. Shade swings at an attacker and rolls a 17! he takes 9 points damage, killing him. Piccolo moves to the South end of the camp in a sneaky fashion, and spots the Mage shooting the missiles. It appears he hasn’t seen Piccolo. Everyone at the camp hears a faint voice in their mind ”Lay down your weapons and you will be spared”.
Sid attacks one of the humanoid black cloaked villains that is jumping from the darkness and does 7 points damage. Reife attacks and does 5 points of damage. The wolf bites at an attacker next to Nekron and kills him. Katahdin’s Dust Devil is summoned and does 4 points damage to an attacker. The Dust Devil will be around for 6 rounds. Blevat’s “Chant” executes and everyone gets +1 and and all attackers get -1. Nekron makes a move and takes on an attacker. He rolls a 19 and does 12 points of damage. That dudes dead. Ironvein shoots 2 magic missiles and takes 9 points of damage, taking out the Mage on the South end. The fire settles back down to it’s normal size. On the West side of camp, a laughing echoes as a figure draped in robes raises from the darkness. A voice can be heard,“ You may have won this skirmish, but we’ll get you in the end”. As he finishes, Reife shoots out two magic missiles at the robed figure. The figure vanishes and that’s all folks. It’s the middle of the night and we still have to figure how to get any sleep after all this rawkus.
Katahdin Giolla Dhe talks to the groups and says how he appreciates that he is with this group, as he surely would have died if he was alone in this battle.